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The game seems to crash for me every time I enter, then exit, the setting menu from the 'map' screen.

If I start a game then hit the 'gear' icon, then attempt to exit via the 'X', the game crashes.

Thanks.

Thanks for letting us know, Vincent. We have some fixes and enhancements coming soon so we will make sure to address that!

The trailer music is awesome! Do you make it yourself or outsource a musician for it?

Hi there! The Silver Spoon Caper features free and publicly available jazz standards - including some from Hoagy Carmichael who is from our home city.

Our Trailer music is "Not On The Bus" by the US Army Blues. From the album "Live at Blues Alley"

https://freemusicarchive.org/music/US_Army_Blues/Live_At_Blues_Alley

Looks fun.

How viable is this game to play with multiple players over Zoom?

Hi! We have had players do it and said they enjoyed it!

Okay, thanks!

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xd

Is this viable to play with multiple people? I'm getting the impression that it's largely single player. Would it make sense to play this over parsec with a group for example?

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Yes! The original, paper based version of game was played by teams of players in a competitive manner. We removed the competition aspect but The Silver Spoon Caper works well as a cooperative puzzle solving experience. 

The game is also family friendly and can be enjoyed by people of all ages.

If you play as a group we'd love to hear how it worked for you.

Uhh i wish this was on mobile...

Hi!  Thanks for the feedback. We aren't currently planning a mobile port but if there's enough interest we will consider it. In the mean time, if you have iOS you might want to check out our other game Diorama Detective!  www.dioramadetective.com

Any chance of an Android version? The idea of a shared puzzle experience seems ideal for a tablet!

Hi! We aren't currently planning on a mobile port, but we will keep your feedback in mind as we make future plans.

The game is marked as in development. Does this mean it is going to be enhanced or extended in some way?

Hi Donald! Sorry for the late reply - I forgot to turn off "development" when we launched. No extension is currently planned at this time except for any bug fixes or puzzle adjustments we might need to make from feedback.